The resolution you have selected will automatically have its horizontal fov adjusted, depending on the ratio between your resolutions width & height, setting your resolution to 1600x900 for example will adjust your fov to fit a 16:9 screen, the same goes for 800x450. q3config.cfg This file contains bidirectional Unicode text that may be interpreted or compiled differently than what. R_customheight 848 (replace with your own height) Quake 3 Arena - Widescreen Resolution Raw. R_customwidth 640 (replace with your own width) Type the following into the quake 3 console. Here are some examples of resolutions (Width x Height):įor more resolutions, check out our extensive list of 4:3 and Widescreen resolutions. seta rcustomheight 1080 seta commaxfps 125 Edit: A quick glance around peoples configs on google for Rdisplayrefresh vs RdisplayrefreshRATE seems to indicate most configs use Rdisplayrefresh as monitor Hz and use RdisplayrefreshRATE to ingame framerate. Set a width and height matching the aspect ratio you have. If the game does not work in this resolution, you will need to go. Quit the console by pressing or again, then quit the game and restart it. Type the following, pressing enter after each line: seta rcustomwidth 1920. Pull down the console and type this: /rmode -1. R_customheight 720 - custom screen height Bring down the console in Quake 3 by pressing or (the button to the left of 1). If Quake 3 doesn't list your widescreen resolution you can try to set it manually like this: Incidentally, 4x3 and 16x9 refer to the ratio of the picture width to the picture height. With one eye closed, the "shape" you see should be similar to that of a 3x4 screen, now try the same with both eyes open, a 16x9 field of view is apparent. Please use one of the following clients for the best Quake III Arena experience: ioquake3 Free software (GPLv2+) first person shooter engine. Quake3E supports all the way up to 16K resolution and works perfectly with CiNEmatic Mod without any errors. Quake3e supports 64-bit operating system and extend features of the Quake III Arena game engine. You can try it by covering one eye and move your palms vertically and horizontally towards the side of your face until you can just see them. Quake3e is a revised open source game engine based on Quake III Arenas open source game engine. ![]() Widescreen aspects of 16x9 or 16x10 is a more natural view for the human using both eyes. "Widescreen" is the term used to describe the new picture format which is supposed to replace 4x3 aspect ratio televisions and monitors. Short answer: Coz it looks so much better and is more natural for the eyes. You can, actually, Quake 3 was one of the first games to support widescreen resolutions and FOV aspect ratios. The game should now be displayed correctly across your widescreen monitor, but results may vary.Want to Play Quake 3 on your Widescreen monitor?
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